Class BO.IOBoardEvent
Extends
JSUTILS.Event.
An Event object to be dispatched (fired) by the IOBoard object.
The most important event is the READY event which signifies that the
I/O board is ready to receive commands from the application. Many of the
other IOBoard events are used when creating new io component objects.
Defined in: IOBoardEvent.js.
| Constructor Attributes | Constructor Name and Description |
|---|---|
|
BO.IOBoardEvent(type)
|
| Field Attributes | Field Name and Description |
|---|---|
| <static> <constant> |
BO.IOBoardEvent.ANALOG_DATA
|
| <static> <constant> |
BO.IOBoardEvent.CONNECTED
|
| <static> <constant> |
BO.IOBoardEvent.DIGITAL_DATA
|
| <static> <constant> |
BO.IOBoardEvent.FIRMWARE_NAME
|
| <static> <constant> |
BO.IOBoardEvent.FIRMWARE_VERSION
|
| <static> <constant> |
BO.IOBoardEvent.PIN_STATE_RESPONSE
|
| <static> <constant> |
BO.IOBoardEvent.READY
|
| <static> <constant> |
BO.IOBoardEvent.STRING_MESSAGE
|
| <static> <constant> |
BO.IOBoardEvent.SYSEX_MESSAGE
|
- Fields borrowed from class JSUTILS.Event:
- target, type
Field Detail
<static> <constant>
BO.IOBoardEvent.ANALOG_DATA
<static> <constant>
BO.IOBoardEvent.CONNECTED
<static> <constant>
BO.IOBoardEvent.DIGITAL_DATA
<static> <constant>
BO.IOBoardEvent.FIRMWARE_NAME
<static> <constant>
BO.IOBoardEvent.FIRMWARE_VERSION
<static> <constant>
BO.IOBoardEvent.PIN_STATE_RESPONSE
<static> <constant>
BO.IOBoardEvent.READY
<static> <constant>
BO.IOBoardEvent.STRING_MESSAGE
<static> <constant>
BO.IOBoardEvent.SYSEX_MESSAGE
